Meet the Team

Karen Snyder
Kari Snyder, MFA

producer, Instructor, Designer, Creative Director

Kari Y. Snyder, MFA, Digital Media Executive, Producer, Professor & Consultant. Karen offers over 15 years of experience in developing and creating multi-media projects that include video games. She is the creator and executive producer of the XR Showdown and the Healthcare Games Showdown. She taught at the University of Houston for six years.

Jon Lindgren
Jon LIndgren

Broadcast Director

Jon is an experienced creative marketing solution executive and broadcast program producer.  He has over 20 years experience in broadcast production and he is a Tribeca Film Festival award-winner.

Dennis Mathews
Dennis Mathews

Mentor-IN-residence: Software Director

Co-founder and CEO of Revelation Interactive; IGDA Houston Chapter President; Houston Unity Engine Meetup founder; mentioned as 1 of the top 10 African American game developers by Black Enterprise.

Peter Perez
Peter Perez

Mentor-IN-residence: Marketing Outreach

Texas based, decorated army vet (Top Secret - SCI Clearance) turned marketing consultant and producer of esports events in the USA. Esports and marketing consultant for major events and festivals, such as DreamHack, exceeding 30,000 attendees. Esports and block chain promoter.

EDUCATIONAL aDVISORS
Robert D. Bryant
Prof. Robert D. Bryant

Robert Denton Bryant has worked in Hollywood in marketing and production, and in video games as a publisher and a developer. Director of Video Game Development at St. Edward’s University in Austin, Texas.

Healthcare Games Showdown

Joowon Kim
Prof. Joowon Kim

A Visiting Professor at SMU Guildhall focused on Serious Games, DigitalHealth and VR/AR development. Passionate about solving real-world problems through Serious Games and Immersive Technologies.

Healthcare Games Showdown

Trish Rigdon
Trish Rigdon, MFA

Institutional Program Chair of Media Arts, The Art Institute Houston.

Healthcare Games Showdown

Judson Touby
Prof. Judson Touby

Four-time Emmy® winning producer. Currently a professor and coordinator for Sam Houston State University's new BFA degree program in film and television.

Healthcare Games Showdown

Andre Thomas
Prof. ANDRÉ Thomas

Founder and director of the LIVE Lab in the Department of Visualization at Texas A&M University; CEO of Triseum, an educational game studio; and advisory board member at the National Academy of Science.

XR Showdown

Healthcare Games Showdown

Prof. Chang Yun
Prof. Chang Yun

Instructional Associate Professor at University of Houston; two-time winning Microsoft Imagine Cup competition student team leader.

XR Showdown

Healthcare Games Showdown

Sean Bellinger
Christopher Khuong

Instructor at Houston Community College teaching 3D modeling, animation, and texturing in 3D Studio Max; storyboarding; Adobe Photoshop; GameMaker; Source SDK; Unity3D; Unreal Engine 4.

XR Showdown

Healthcare Games Showdown

Michael Dawson
Micheal Dawson

Expert in Digital Media. Instructional Lab Manager for the Digital Media Program at The University of Houston.

Healthcare Games Showdown

Jerry Waite
Dr. Jerry Waite

Former Program Director the Digital Media program and and Professor in the College of Technology in the University of Houston.

XR Showdown

Healthcare Games Showdown

Ian Far
Dr. Ian
Far

Houston Community College Supervisor, Workforce Technology Support and Adjunct Faculty.

XR Showdown

Mark Hargrove
Mark Hargrove

An award-winning designer and Instructor of Digital Media at the University of Houston.

 PRODUCTION PIPELINE aDVISORS
Dr. Lance Black
David Achim

Managing Partner at Zaqen Capital; focused on early stage investment and strategy.

Dr. Lance Black
Dr. Lance Black

Assistant Director & Medical Device Innovation Lead at Texas Medical Center.

Healthcare Games Showdown

Zachary Bujnoch
ZACHARY BUJNOCH

AT&T project manager for high profile healthcare innovation projects.

Healthcare Games Showdown

Estevan Avlies
Estevan Aviles

People connector with a background as Account Director for IGN Entertainment and Conference Programmer for SXSW.

Healthcare Games Showdown

DR. PAT J. MCGINNIS
DR. PAT J. MCGINNIS

Accomplished physician, hospital and business executive, USAF flight surgeon and former NASA flightsurgeon.

Healthcare Games Showdown

Alfred Poor
Dr. Alfred Poor

Alfred Poor, PhD, is a health tech futurist and the founding Editor of Heath Tech Insider and a professional speaker and writer.

Healthcare Games Showdown

VR / AR / MR PIPELINE aDVISORS & Mentors
Jonathan Avila
Jonathan Avila

Mixed Reality Enthusiast, Business Development Manager Serl.io; Former CEO & Cofounder Core Simulations

XR Showdown

Healthcare Games Showdown

Jared Bienz
Jared
Bienz

Metaverse and XR Consultant; 25 years in the industry, 17 years at Microsoft and 7 years in XR.

XR Showdown

Chad Modad
Kyle Daughtry

Digital and Extended Realities (VR/AR/3D/Digital Twin) Product Manager at ExxonMobil.

XR Showdown

Angel Munizchitphong
Athicha (M) Dhanormchitphong

Digital & Extended Realities Architect @ExxonMobil’s Digital Garage

XR Showdown

Teremce Loo
Terence
Loo

CEO / Co-Founder of serl.io. XR leader.

XR Showdown

Daniel Robbins
Daniel Robbins

Product Designer for Gen AI, 3D, AR, VR @ Adobe (ex-Meta/Facebook, Microsoft, & HTC)

XR Showdown

Marisa Erven
Marisa
Erven

Art Director, Creative Technologist. Worked with Timber Games, Zynga, Siren Cove Studios,Hyperspace XR and more.

XR Showdown

William Golden
William Golden

Executive Director for the Immersive Technology Conference in Houston, TX, William is also the co-organize the Houston VR Meetup Group.

XR Showdown

Chad Modad
Chad
MOdad

Senior Manger of VR/AR at Accenture, Modad leads the Houston chapter of the VR / AR Association.

XR Showdown

Healthcare Games Showdown

Angel Muniz
Angel
Muniz

Immersive Designer & Art Lead -3D at IS Studios, LLC. Director of Immersive Art & National Science Foundation Grant Investigator and Developer for AR/MR/VR program.

XR Showdown

Healthcare Games Showdown

Josh Ruben
Josh
Ruben

The Co-founder and CEO of Z3VR and Houston VR Head of Business Development.

XR Showdown

Brian Holtkamp
Brian Holtkamp

Director of Technology at HTX Labs. Leading multiple engineering teams, providing software engineering leadership, and providing cross-team support.

XR Showdown

CODING/PROGRAMMING aDVISORS & Mentors
Eli Davis
Eli
Davis

Software development Engineer at Unity, founder of Recolude, Immersive Tech Studio Software Engineer at ExxonMobile.

XR Showdown

Nathan Dill
Nathan
Dill

Software Engineer at Unity who worked at Lockheed Martin, L3Harris, HTX, and more.

XR Showdown

Julian Herrera
Julian
Herrera

Senior Pipeline Engineer - Warner Bros. Animation. Head of Product at Clutch. Freelance Software Developer.

XR Showdown

Faysal Sharif
Faysal
Sharif

Senior XR Developer; former employers include Unit, ExxonMobil, PTC, Cloudy Games, and more.

XR Showdown

Jesse Stojan
Jesse
Stojan

Computer Programming, Web Development, 2D/3D Digital Media, Computer Hardware.

Healthcare Games Showdown

Video Game PIPELINE aDVISORS & Mentors
Sean Bellinger
Sean Bellinger

Former Lead Video Game Artist at Team Grey Box at Six Foot, Bellinger brings 20 years of visual communication experience to students that he teaches as an adjunct at the Art Institute of Houston.

XR Showdown

Healthcare Games Showdown

David Kurcina
David
Kurcina

CEO of Tangerine Pop, a casual video game studio. A consultant   for Shockwave, IBM, Capitol Records, NVIDIA, and LeapFrog, David has developed content for such musicians as the Beatles, Paul McCartney,Gary Wright, Phil Driscoll, and the Music Machine.

CHIP SBROGNA
CHIP
SBROGNA

A game designer for over 20 years, Chip has worked with companies such as Ubisoft, Sony Interactive, LucasArts, Sixense, Crystal Dynamics, EA, and OtherSide Entertainment.

Healthcare Games Showdown

Brandon Smith
Brandon Smith

The Founder of Darkshot Studios, an indie game studio and the curator of the Houston Game Dev Meetup.

XR Showdown

Healthcare Games Showdown

David Walker
David
Walker, MPM

Video Game Industry Veteran. Currently, the Co-founder of Humaginarium. Formerly with EA, BrainCo, Adobe, and Professor and Dean of the Game and Simulations Programming  at DeVry University.

Tim Webb
Tim
Webb

Sr. Server Engineer at Gala Games. Technical Director and Product Designer with over 20 years of experience working in game development and systems engineering.

XR Showdown

PROJECT MANAGER aDVISORS & Mentors
David Crawely
Dave
Crawley

Professor of Practice at the University of Houston College of Engineering - Technology Division and author/key note speaker for innovation leadership.

XR Showdown

Healthcare Games Showdown

James Parkman
James Parkman

Software development product manager, certified project manager (PMP), agile practitioner (PMI-ACP), Scrum Master (CSM, SAFe-ASM) and team leader.

XR Showdown

Healthcare Games Showdown

Lori Lee Elliott
Lori-Lee Elliott

Co-founder & CEO of Dauntless X, tech founder, web3 advisor, futurist, speaker, former journalist and YouTuber.

XR Showdown

Ashlee Garza
Ashlee
Garza

Providing structure and momentum to teams and fellow producers. Director of Production for HTX Labs.

XR Showdown

Richard Goede
Richard Goede

Automation and Immersive Realities Manager at ExxonMobil.

XR Showdown

Ivory Mayhorn
Ivory Mayhorn

Immersive Tech VR/AR Analyst at ExxonMobil.

XR Showdown

user Experience (UX), User Interface (UI) and 3D Design aDVISORS & Mentors
April Showers
April
Showers

Human-Centered Design Leader, Head of User Experience & Design Thinking at Schlumberger.

XR Showdown

Aleatha Singleton
Aleatha Singleton

Immersive Tech UX Designer with over 22 years of experience designing solutions for multiple platforms. Worked for ExxonMobil, Aquent, United Airlines, Continental Airlines and more.

XR Showdown

Abby Esterly
Abby
Esterly

Immersive Learning Program Manager at American Fuel & Petrochemical Manufacturers (AFPM); Senior Visual Designer; worked with ExxonMobil, Collin College, Out of Order Studios, and more.

XR Showdown

Javier Fadul
Javier
Fadul

Director of Innovation & co-founder @ HTX Labs; User Experience Architect.

XR Showdown

Chase Jones
Chase
Jones

Chief Product Officer at Lost Boys Interactive; formally with Otherside Entertainment, Atlassian and Microsoft.

Healthcare Games Showdown

Stephen Mitchell
Stephen Mitchell

Art Director at UHCS Gaming. Environment & Character Design & Animation.

XR Showdown

Healthcare Games Showdown

LIVE-STREAM & MEDIA PIPELINE aDVISORS & Mentors
John Canning
John
Canning

Executive Producer for Digital Domain VR/AR/MR & Chairman, New Media Council: Producers Guild of America.

Michelle Fitzgerald
Michelle Fitzgerald

Three-time winning Emmy® award winning producer.

Healthcare Games Showdown

Nathan Lerner
Nathan Lerner

President at Lerner Productions, a student run live-streaming production firm.

XR Showdown

Healthcare Games Showdown

Phil Snyder
Phil Snyder, MFA

Former professional voice-over actor; Instructional Associate Professor of Digital Media Production Program Coordinator, Transmedia Marketing™ Certificate
College of Technology
University of Houston.

XR Showdown

Healthcare Games Showdown

Juan Rubio
Juan
Rubio

Pixotope Product Specialist & Evangelist at Pixotope; XR, VR, AR Designer; color, lighting and SFX developer.

XR Showdown

Additional aDVISORS & Mentors

Marty McMahon

J. Michael Bennett MD

Glenna Crooks, Ph.D.

Susan Fenton, Ph.D.

Texas Children's Hospital

Southeast Texas Orthopedic Group

Global Strategic Consultant in health, policy, and advocacy.

Associate Dean for Academic Affairs at UTHealth Schoo

Associate Dean for Academic Affairs at UTHealth Schoo

Healthcare Games Showdown

Healthcare Games Showdown

Healthcare Games Showdown

Healthcare Games Showdown

Healthcare Games Showdown

STUDIO Partners

Direc Ed logo
Partner 501(c)(3) nonprofit organization
Lerner Productions
A live-stream production firm
RI Studios logo
Professional video game and simulation developer
METHODOLOGY
What makes us tick?
Female-Led Company
TYM Studio™ is a female-led organization which happens to have lots of other amazing people from different backgrounds who are all contributing their brilliance.
B-Corp Pending
We employ the methodology of the Great Game of Business in both the running of the studio and in teaching students to be able to speak to accounting line items and to account for their time.
Great Game of Business
We aspire to create a hub that releases creative technologists into their calling so they can bring value to their employers, their communities and their families.